About

Zhi (Mike) Li

I am a Ph.D. student at Computer Science Department at University of California, Los Angeles, supervised by Prof. Demetri Terzopoulos.
I received my master’s in Computer Science from University of California, Los Angeles, with a thesis on Embodied Multi-Agent Systems in 3D Environments, and my bachelor’s degree in Computer Science from Boston University.
My research lies in the intersection of Multimodality, Computer Vision, Multi-Agent Systems, and Robotics.

Projects

TeamCraft: A Benchmark for Embodied Multi-Agent Systems in Minecraft

TeamCraft: A Benchmark for Multi-Modal Multi-Agent Systems in MinecraftSubmitted to CVPR 2025  Official Website Read More "TeamCraft: A Benchmark for Embodied Multi-Agent Systems in Minecraft"

Advanced Prompting

Advanced Prompting This paper investigates the impact of five basic yet versatile prompting strategies—zero-shot, few-shot, chain of thought, and one advanced method, Tree of Thought (ToT)—on two... Read More "Advanced Prompting"

Leveraging Natural Language Processing for Fake News Detection

Fake News Detection This study proposes an effective approach for fake news de- tection leveraging a fine-tuned BERT model. By adapting BERT’s language understanding capabilities, we achieved... Read More "Leveraging Natural Language Processing for Fake News Detection"

LoRa IoT Device Firmware Update through Cloud Over-the-Air Interfaces

LoRa IoT Device Firmware Update through Cloud Over-the-Air Interfaces Firmware is an integral part of devices, which refers to the software that instructs the hardware to function... Read More "LoRa IoT Device Firmware Update through Cloud Over-the-Air Interfaces"

Enhancing Embodied Lifelong Learning in Minecraft with Guanaco Models: The Modified Voyager Project

Introduction: This report aims to present the modified version of Voyager, an embodied lifelong learning agent in Minecraft, which incorporates the use of localized LLM called the... Read More "Enhancing Embodied Lifelong Learning in Minecraft with Guanaco Models: The Modified Voyager Project"

BU Suitability Scope Two Emission Analysis

A project for environmental sustainability reporting based on data analysis of BU office supplies consumption. The goal for the project is to explore the working supplies requested by... Read More "BU Suitability Scope Two Emission Analysis"

Computational Audio Project

A piano simulator with a phase vocoder that changes the pitch of your input file. This project is the very first personal project that I have tried.... Read More "Computational Audio Project"

NLP Keyword Extraction and Ranking Project

A neural network algorithm that extracts topics from texts and highlights the relevant sentences while providing rank of the topics; also featured tag-based search. This project was... Read More "NLP Keyword Extraction and Ranking Project"

Image Classification of COVID-19 X-rays 

A machine learning project that uses VGG16, AlexNet and t-SNE visualization to classify COVID-19 chest X-ray images. 1.1 Introduction The coronavirus has become the most urgent problem... Read More "Image Classification of COVID-19 X-rays "

Traditional Chinese Medicine (TCM) Traceability Project

A big data platform that allows tracing supply chain of herbs used in TCM to ensure market reliability and improve supply chains. Led by the Traditional Chinese... Read More "Traditional Chinese Medicine (TCM) Traceability Project"

Urban Surveillance Project

A machine learning algorithm in Sun Yat-Sen University to assist Guanzhou Police Department that used high-definition surveillance cameras to identify people of interest. Once when I was... Read More "Urban Surveillance Project"

EdLaw Project

The goal for the project is to disrupt the systemic denial of education rights in underfunded communities by creating a web app that empowers users to enforce... Read More "EdLaw Project"