TeamCraft: A Benchmark for Embodied Multi-Agent Systems in Minecraft
TeamCraft: A Benchmark for Multi-Modal Multi-Agent Systems in Minecraft Submitted to CVPR 2025 Official Website
TeamCraft: A Benchmark for Multi-Modal Multi-Agent Systems in Minecraft Submitted to CVPR 2025 Official Website
Background Procedure: Implementation Steps Setup Configurations LoRa Socket: Triggers/ACKs/NACKs: Data Segmentation: Achieved: Demo
Introduction: This report aims to present the modified version of Voyager, an embodied lifelong learning agent in Minecraft, which incorporates the use of localized LLM …
Over the past four years, I’ve had extensive experience with Python in my research, classwork, and personal projects, with a greater span in music games, …
I have over six years of software development experience in Java, creating games, multi-threads software, company website backend, high concurrency object-oriented database, and managing industrialized …
I’ve worked on many projects involving machine learning including review polarity prediction in GAC Group, investing analysis for HongKong stock market, traceability of herbal medicines, …
With four years of experience from personal projects to team projects with BU Sustainability and EdLaw, I often develop full-stack applications consisting of HTML/JavaScript/CSS, various …